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TERRA
TITLES Leathann's Sustenance, Earth Wanderer, Safety's Key
AGE 22
ZODIAC Taurus (May 13th)
HOMEWORLD the Land of Departure
SPECIES human
FAMILY Master Eraqus (dec.), Aqua, Ventus, Riku, Xion, Sora
OCCUPATION Spear of Leathann
COURT Garnet
RESIDENCE Leathann

RELATIONSHIPS

AQUA best friend / sister. A woman who Terra greatly respects. They grew up together on the Land of Departure and trained for the title of Keyblade Master together.

RIKU Keyblade-son. A boy Terra once entrusted the Keyblade to, now a teenager who attained the title of Master. He couldn't be prouder.

ZACK FAIR A familiar face but unfamiliar at the same time. Not the Zack he met at the Coliseum, but still similar in some ways, and a good friend nonetheless. Someone Terra trusts.

INVENTORY

KEYBLADE
Ends of the Earth [ ]

CLOTHING
nothing but the shirt off his back [ ]

WAYFINDER
an unbreakable connection [ ]

2x POTIONS
heal [ ]


Terra's name speaks for most of his personality. Having spent most of his life preparing for and training for the title of Keyblade Master, keeping his emotions under wraps and the darkness at bay is what makes Terra Terra. He strives for strength and power - easily the strongest of the Birth by Sleep trio - willing to give his life for his friends, and deep down he fears failure and the darkness taking over more than anything. Failure to protect and preserve those he cares about and the light that he strives to defend, leading to him being constantly tempted by the darkness, something that Terra is insecure about in that he feels the Darkness inside of him and has been raised to believe it to be pure evil.

"No... I succumbed to it. Just like when I stole Princess Aurora's heart of light. I can never return home now. I'm a failure."

Terra's desire to be the strongest he can be is what leads to his downfall and claim by the Darkness. In fact, Eraqus comments that his obsession with strength and his fear of losing is what bred the Darkness inside of him. Just a mere panic of losing to Aqua during the Mark of Mastery was what caused him to consider using it, even briefly, and he loses because he's unable to keep it under wraps. It's not just strength of muscle that he holds high; it's also strength of the heart, something that he relays to Cinderella and even learns from her in exchange.

"She made me realize how powerful it is just to believe. No matter how impossible things seem...a powerful enough dream will always be enough to light the darkness."

He values his friendships with Aqua and Ventus in the highest regard; Aqua his long time friend and sparring partner who he grew up with under Eraqus' care and Ventus someone that he took under his wing and became a big brother figure for. They remain the reason Terra continues to try and dispel the darkness from himself and become stronger, so he can continue to protect them. He would willingly put his life on the line for them, as portrayed during the final confrontation with Xehanort in his mind as the Lingering Will. Terra's bond with his friends took higher priority when Eraqus decided to end things by trying to kill Ventus, causing him to kill a man he regarded as father. His value of their friendship is proven in the despair he momentarily displays when Experiment 626 snatches his Wayfinder from him, telling him it was a gift from his friends and realizing he doesn't know much about himself.

"Funny... This whole time I've been telling myself I want to be stronger, more independent... But the second I let my heart do the talking... I find out how little I really know myself. And how much I miss them."

As a result of a sheltered childhood on the Land of Departure, Terra is rather...gullible, for lack of better word. He trusts several unsavory characters in the game, even going so far as to forge a D-Link with some, Maleficent being an example, and believes Xehanort about being kidnapped by Braig even though it was a ruse to draw his darkness out more and make him use it. Terra is a bit underhanded though, pretending several times to work for the villains as much as they manipulate him in turn, such as agreeing to kill Snow White as an excuse to search for Xehanort and asking Hook for the lantern, but not mentioning it was to free Tinkerbell. He's quick to dismiss his own ability to be a hero before Zack reaffirms for him that it doesn't matter what he thinks, others think he is.

"You kidding? Listen to those cheers, man. You don't get to decide if you're a hero or not. They do. And they've already made up their mind. Whether you like it or not, you're their hero."

He holds a great deal of respect for those older and wiser than himself, as noted in the Court Alliance & Reasoning section, addressing Merlin as "Your Elderness" and deferring to Eraqus, Yen Sid and Xehanort when not knowing which direction to take or what to do next. This makes it likely that, in game, he will turn towards the monarchs for guidance on what he should do and how to keep the darkness at bay. One could almost say he is blinded by their brilliance, not truly believing Xehanort evil until facing him down and continuing to face him in his mind, a fault of his trusting nature. He accepts all their decisions as final and tries to pass this onto Ventus.

"The boy in the mask who was leading the Unversed... Who is he? Does he have anything to do with Master Xehanort's disappearance? Master Eraqus said he first received word of these events from Master Yen Sid. Maybe it's time I went and spoke with him myself."

Terra has trouble controlling his anger, resulting in his calm and collected personality, but he does have moments where his anger gets the better of him. He broods and squashes his negative emotions down, preferring to keep them back and the darkness at bay than unleash his full rage, but when he does he's unforgivable, resulting in a berserker-like personality. His discussion with Aqua after the battle in Radiant Garden with regards to what he did in the previous worlds leaves him fuming but capable of putting Ven first and telling him to stay put ("I'm not so sure. I've been to the same worlds as you and I've seen what you've done. You shouldn't put yourself so close to the darkness."). By the time they reunite in the Keyblade Graveyard just before the final battle, though he's remorseful over his actions in the Land of Departure, he seems to take the words she says upon learning of his part in Master Eraqus' death to heart.

"What else is Darkness but hate and rage?"

His desperation to prove himself a strong and worthy successor to his Master is exploited by Xehanort who calls him "Master" Terra, and he continues to be manipulated by the old Master throughout the whole of his storyline. The betrayal he feels when Eraqus decides to end it by killing Ventus ends up making him more angry than anything he's felt, and in the depths of his despair over killing his Master - no, his father - he has little time to grieve as Xehanort destroys the Land of Departure and enters the final battle with a lot of unresolved rage.

"What have I done... Master... I just.. wanted to keep Ven safe."

He's also repulsed by holding power over others, referring to himself as a peacekeeper rather than a tyrant. Hades and Xehanort remark that he'd never really be an agent of darkness, and his darkness is from the fears that he holds within, unable to face them until the very last moment in his mind against Xehanort's. Despite all that happens to him, a Lingering Will is left when Xehanort enters his body. Whether influenced by having Eraqus' heart resting inside him or not, it's undeniable that Terra's journey through Birth By Sleep, the conversations he has and the people he meets, are part of the reason why the Lingering Will is still kneeling in the same spot in the Keyblade Graveyard ten years later when Sora and friends happen upon it even after Terra's original body has been supposedly destroyed.

"But I was tricked. Xehanort set the whole thing up--all so he could awaken the darkness inside me. You were right, Aqua--and so was the Master. I did need to be watched. I went astray--but no more."

Terra's journey through Birth By Sleep is essentially that of a troubled and misguided young man trying to make up for the things he's done during the times he's been led astray, and getting screwed over for it. Though he comes out the other end battered and bruised, his sense of justice wavered due to the way himself and others perceive his inner Darkness, he grows and learns that there's more than just strength. His connection to his friends is what keeps him grounded, even in the most difficult of times, and though he strays his heart is always in the right place.

POWERS
BOONS
  • June 2015 Master Eraqus' chess set
  • August 2015 Fire through Firaga
  • BOON: DATE Description
( codes by whambam )

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Terra

May 2025

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